Implementation of GPU (Graphics Processing Unit) that rendered triangle based models. Our goal was to generate complex models with a movable camera. WE wanted to be able to render complex images that consisted of hundreds to thousands of triangles. WE wanted to apply interpolated shading on the objects, so that they appeared more smooth and realisitc, and to have a camera that orbitted around the object, which alloWEd us to look arond the object with a stationary light source. WE chose to do this in hardware, because our initial implementation using running software on the NIOS II processor was too slow. Implementing parallelism in hardware is also easier to do than in software, which allows for more efficiency. WE used Professor Land s floating point hardware, which alloWEd us to do calculations efficiency, which is essential to graphics.
標簽: Implementation Processing Graphics rendered
上傳時間: 2014-11-22
上傳用戶:shawvi
This book describes numerous situations that graduate students will commonly encounter as they work towards the goal of earning their PhD. Starting from your very first day in the lab, to the beginning stages of your post-PhD job search, to writing your dissertation,WE’ve tried to offer you sage advice on how to handle particular situations as they arise.
標簽: situations describes encounter commonly
上傳時間: 2013-12-16
上傳用戶:225588
There are many algorithms that can be applied to graphs. Many of these are actually used in the real world, such as Dijkstra’s algorithm to find shortest paths. WE will discuss a few here.
標簽: algorithms are actually applied
上傳時間: 2014-01-03
上傳用戶:龍飛艇
A large body of computer-aided techniques has been developed in recent years to assist in the process of modeling, analyzing, and designing communication systems . These computer-aided techniques fall into two categories: formula-based approaches, where the computer is used to evaluate complex formulas, and simulation-based approaches, where the computer is used to simulate the waveforms or signals that flow through the system. The second approach, which involves “waveform”-level simulation (and often incorporates analytical techniques), is the subject of this book. Since performance evaluation and trade off studies are the central issues in the analysis and design of communication systems, WE will focus on the use of simulation for evaluating the performance of analog and digital communication systems with the emphasis on digitalcommunication systems.
標簽: computer-aided techniques developed assist
上傳時間: 2014-01-01
上傳用戶:541657925
三大殿發帖熱愛DNA,WE;K是多少分地方地方的L
標簽: 大大聲地說
上傳時間: 2015-05-25
上傳用戶:th18202924251
matlab有限元網格劃分程序 DistMesh is a simple MATLAB code for generation of unstructured triangular and tetrahedral meshes. It was developed by Per-Olof Persson (now at UC Berkeley) and Gilbert Strang in the Department of Mathematics at MIT. A detailed description of the program is provided in our SIAM Review paper, see documentation below. One reason that the code is short and simple is that the geometries are specified by Signed Distance Functions. These give the shortest distance from any point in space to the boundary of the domain. The sign is negative inside the region and positive outside. A simple example is the unit circle in 2-D, which has the distance function d=r-1, where r is the distance from the origin. For more complicated geometries the distance function can be computed by interpolation betWEen values on a grid, a common representation for level set methods. For the actual mesh generation, DistMesh uses the Delaunay triangulation routine in MATLAB and tries to optimize the node locations by a force-based smoothing procedure. The topology is regularly updated by Delaunay. The boundary points are only alloWEd to move tangentially to the boundary by projections using the distance function. This iterative procedure typically results in very WEll-shaped meshes. Our aim with this code is simplicity, so that everyone can understand the code and modify it according to their needs. The code is not entirely robust (that is, it might not terminate and return a WEll-shaped mesh), and it is relatively slow. HoWEver, our current research shows that these issues can be resolved in an optimized C++ code, and WE believe our simple MATLAB code is important for demonstration of the underlying principles. To use the code, simply download it from below and run it from MATLAB. For a quick demonstration, type "meshdemo2d" or "meshdemond". For more details see the documentation.
標簽: matlab有限元網格劃分程序
上傳時間: 2015-08-12
上傳用戶:凜風拂衣袖
WE introduce a sub-cell WENO reconstruction method to evaluate spatial derivatives in the high-order ADER scheme. The basic idea in our reconstruction is to use only r stencils to reconstruct the point-wise values of solutions and spatial derivatives for the 2r-1 th order ADER scheme in one dimension, while in two dimensions, the dimension-by-dimension sub-cell reconstruction approach for spatial derivatives is employed. Compared with the original ADER scheme of Toro and Titarev (2002) [2] that uses the direct derivatives of reconstructed polynomials for solutions to evaluate spatial derivatives, our method not only reduces greatly the computational costs of the ADER scheme on a given mesh, but also avoids possible numerical oscillations near discontinuities, as demonstrated by a number of one- and two-dimensional numerical tests. All these tests show that the 5th-order ADER scheme based on our sub-cell reconstruction method achieves the desired accuracy, and is essentially non-oscillatory and computationally cheaper for problems with discontinuities.
標簽: 高精度格式
上傳時間: 2016-01-13
上傳用戶:ccsdcczd
Guided vehicles (GVs) are commonly used for the internal transportation of loads in warehouses, production plants and terminals. These guided vehicles can be routed with a variety of vehicle dispatching rules in an attempt to meet performance criteria such as minimizing the average load waiting times. In this research, WE use simulation models of three companies to evaluate the performance of several real-time vehicle dispatching rules, in part described in the literature. It appears that there is a clear difference in average load waiting time betWEen the different dispatching rules in the different environments. Simple rules, based on load and vehicle proximity (distance-based) perform best for all cases. The penalty for this is a relatively high maximum load waiting time. A distance-based rule with time truncation, giving more priority to loads that have to wait longer than a time threshold, appears to yield the best possible overall performance. A rule that particularly considers load-waiting time performs poor overall. WE also show that using little pre-arrival information of loads leads to a significant improvement in the performance of the dispatching rules without changing their performance ranking.
標簽: Testing and classifying vehicle dispatching rules in three real-world settings
上傳時間: 2016-04-01
上傳用戶:五塊錢的油條
WE show in the context of a new economic geography model that when labor is heterogenous trade liberalization may lead to industrial agglomeration and inter-regional trade. Labor heterogeneity gives local monopoly poWEr to firms but also introduces variations in the quality of the job match. Matches are likely to be better when there are more firms and workers in the local market, giving rise to an agglomeration force which can offset the forces against, trade costs and the erosion of monopoly poWEr. WE derive analytically a robust agglomeration equilibrium and illustrate its properties with numerical simulations
標簽: 經濟、城市化和經濟增長
上傳時間: 2016-04-02
上傳用戶:kinda233
OpenCV實現中值濾波視頻去噪,效果還行,僅供大家學習交流,歡迎評論! -The OpenCV achieve the median filtering video denoising effect, WE only learn exchanges are WElcome to comment!
上傳時間: 2016-04-25
上傳用戶:shiaijianjun