Software Engineering and Computer Games
By Rudy Rucker
Software Engineering and Computer Games was written with four broad goals:
To teach a lively style of object-oriented software engineering.
To show how to bring a complete program to the level of a commercial release.
To provide a "game engine" framework of linked classes for game development.
To help students create computer games that are interactive, rapidly executing, and visually beautiful.
This demo shows how to use MATLAB, Optimization Toolbox, and Genetic Algorithm and Direct Search Toolbox to optimize the design of a double wishbone suspension system.
Example to support XML files using MSXML.
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XML (Extensible Markup Language) is a commonly used basis for representing a
huge range of structured data file formats. The specification is maintained by
the World Wide Web Consortium (W3C?. This plugin is intended as an example of
how XML data can be read with a DataPlugin. You can adjust it to meet the needs
of your own XML file format.
After installing the URI file (double click on it), you can find the VBScript
file located at
"C:\Program Files\National Instruments\Shared\USI\plugins\DataPlugins\XML Example"
You can make changes to this file to read your specific XML file.
Ideal for large low power (nanoWatt) and connectivity applications that benefit from the availability of four serial ports: double synchronous serial ports (I² C™ and SPI™ ) and double asynchronous (LIN capable) serial ports. Large amounts of RAM memory for buffering and FLASH program memory make it ideal for instrumentation panels, TCP/IP enabled embedded applications as well as metering and industrial control and monitoring applications. While operating up to 40 MHz, it is also backward software and hardware compatible with the PIC18F8720.
find the information about a host with the DNS retrieving system calls, such as gethostbyname() and gethostbyaddr().
(2) All the required information are in the hostent structure.
(3) All the aliases and IP addresses of the host is stored in the hostent structure using linked list (鏈表).
編寫4個(gè)類:Rectangle、Circle、Geometry、Exa,具體要求如下:
① Rectangle類有double型成員變量表示矩形左上角的位置坐標(biāo)及矩形的寬和高,要求提供修改和返回各成員變量的方法。
② Circle類有double型成員變量表示圓心坐標(biāo)和圓的半徑,要求提供修改和返回各成員變量的方法。
③ Geometry類有Rectangle類和Circle型的成員變量rect和circle。即Geometry類創(chuàng)建的對(duì)象由一個(gè)矩形和一個(gè)圓組合而成。要求該類提供修改rect、circle位置和大小的方法;提供顯示rect和circle位置關(guān)系的方法,并能夠顯示圓是否完全坐落于矩形中。
④ 要求能對(duì)創(chuàng)建的Rectangle類和Circle類對(duì)象數(shù)目進(jìn)行統(tǒng)計(jì)。
⑤ Exa類含有main方法,在main方法中用Geometry類創(chuàng)建對(duì)象,該對(duì)象調(diào)用相應(yīng)的方法設(shè)置圓和矩形的位置及大小并輸出圓是否包含在矩形中。輸出當(dāng)前Rectangle和Circle對(duì)象數(shù)目。
Uniform random number generators
by Agner Fog, 2001 - 2007
randomc.zip contains a C++ class library of uniform random number generators of good quality.
The random number generators found in standard libraries are often of a poor quality, insufficient for large Monte Carlo calculations. This C++ implementation provides random number generators of a much better quality: Better randomness, higher resolution, and longer cycle lengths.
The same random number generators are available as libraries coded in assembly language for higher speed. These libraries can be linked into projects coded in other programming languages under Windows, Linux, BSD, etc. The library files are available in the archive asmlib.zip.
Non-uniform random number generators are provided in stocc.zip.