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fixed-Point

  • This is a simple one dimensional Fast Fourier Transform (and Inverse FFT) test program. FFT(and Inve

    This is a simple one dimensional Fast Fourier Transform (and Inverse FFT) test program. FFT(and Inverse FFT) is implemeted as a function. 2^n-point FFT is possible.

    標簽: dimensional FFT Transform and

    上傳時間: 2017-07-23

    上傳用戶:xg262122

  • ieee754的標準

    ieee754的標準,原英文版的!Twenty years ago anarchy threatened floating-point arithmetic. Over a dozen commercially significant arithmetics boasted diverse wordsizes, precisions, rounding procedures and over/underflow behaviors, and more were in the works. “Portable” software intended to reconcile that numerical diversity had become unbearably costly to develop. Thirteen years ago, when IEEE 754 became official, major microprocessor manufacturers had already adopted it despite the challenge it posed to implementors. With unprecedented altruism, hardware designers had risen to its challenge in the belief that they would ease and encourage a vast burgeoning of numerical software. They did succeed to a considerable extent. Anyway, rounding anomalies that preoccupied all of us in the 1970s afflict only CRAY X-MPs — J90s now.

    標簽: ieee 754 標準

    上傳時間: 2017-07-28

    上傳用戶:894898248

  • wireless tools: used to manipulate the Wireless Extensions. The Wireless Extensions is an interface

    wireless tools: used to manipulate the Wireless Extensions. The Wireless Extensions is an interface allowing you to set Wireless LAN specific parameters and get the specific stats. It also contains the IfRename package, used for advance renaming of network interfaces. We have cross compile to arm linux. and fixed some bug (eg:sometime the essid will be rename to a long name, or sometime it will disaply the essid twice)

    標簽: Extensions Wireless manipulate interface

    上傳時間: 2014-11-26

    上傳用戶:wlcaption

  • J2ME手機游戲源碼 整個游戲有八個類組成:  主類:TankMIDlet  敵人坦克:Enemy  圖片池:EnemyPool 

    J2ME手機游戲源碼 整個游戲有八個類組成:  主類:TankMIDlet  敵人坦克:Enemy  圖片池:EnemyPool  畫布:Canvas  游戲畫布:TankCanvas 1. 道具:Bonus 2. 聲音播放:SoundPlayer 3. 記錄坐標:Point 4. 子彈:Bullet 5. 玩家坦克:Hero

    標簽: 61548 TankMIDlet EnemyPool Enemy

    上傳時間: 2017-08-15

    上傳用戶:朗朗乾坤

  • Topics Practices: Programming and Numerical Methods Practice 1: Introduction to C Practice 2

    Topics Practices: Programming and Numerical Methods Practice 1: Introduction to C Practice 2: Cycles and functions First part cycles Part Two: Roles Practice 3 - Floating point arithmetic Practice 4 - Search for roots of functions Practice 5 - Numerical Integration Practice 6 - Arrangements and matrices Part One: Arrangements Part II: Matrices Practice 7 - Systems of linear equations Practice 8 - Interpolation Practice 9 - Algorithm Design Techniques

    標簽: Practice Introduction Programming Practices

    上傳時間: 2013-12-16

    上傳用戶:R50974

  • VC MATLAB 混編示例 ppWizard has created this matlab調用 application for you. This application not only

    VC MATLAB 混編示例 ppWizard has created this matlab調用 application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your matlab調用 application.

    標簽: application ppWizard created MATLAB

    上傳時間: 2014-01-10

    上傳用戶:小碼農lz

  • Parallel robotic manipulators can be considered a well-established option for many different applic

    Parallel robotic manipulators can be considered a well-established option for many different applications of manipulation, machining, guiding, testing, control, tracking, haptic force feed-back, etc. A typical parallel robotic manipulator (PM) consists of a mobile platform connected to the base (fixed platform) by at least two kinematic chains called limbs. The mobile platform can achieve between one and three independent translations (T) and one to three independent rotations (R).

    標簽: well-established manipulators considered different

    上傳時間: 2017-09-03

    上傳用戶:moerwang

  • Computing and the way people use C for doing it keeps changing as years go by. So overwhelming has b

    Computing and the way people use C for doing it keeps changing as years go by. So overwhelming has been the response to all the previous editions of “Let Us C” that I have now decided that each year I would come up with a new edition of it so that I can keep the readers abreast with the way C is being used at that point in time.

    標簽: overwhelming Computing changing people

    上傳時間: 2013-12-23

    上傳用戶:epson850

  • This book has existed (in one form or another) since the first edition of C# and the .NET Platform

    This book has existed (in one form or another) since the first edition of C# and the .NET Platform was published in conjunction with the release of .NET 1.0 Beta 2, circa the summer of 2001. Since that point, I have been extremely happy and grateful to see that this text was very well received by the press and, most important, by readers. Over the years it was nominated as a Jolt Award finalist (I lost . . . crap!) and for the 2003 Referenceware Excellence Award in the programming book category

    標簽: the Platform another existed

    上傳時間: 2017-09-07

    上傳用戶:youmo81

  • Implementation of GPU (Graphics Processing Unit) that rendered triangle based models. Our goal was t

    Implementation of GPU (Graphics Processing Unit) that rendered triangle based models. Our goal was to generate complex models with a movable camera. We wanted to be able to render complex images that consisted of hundreds to thousands of triangles. We wanted to apply interpolated shading on the objects, so that they appeared more smooth and realisitc, and to have a camera that orbitted around the object, which allowed us to look arond the object with a stationary light source. We chose to do this in hardware, because our initial implementation using running software on the NIOS II processor was too slow. Implementing parallelism in hardware is also easier to do than in software, which allows for more efficiency. We used Professor Land s floating point hardware, which allowed us to do calculations efficiency, which is essential to graphics.

    標簽: Implementation Processing Graphics rendered

    上傳時間: 2014-11-22

    上傳用戶:shawvi

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