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卡耐基.梅隆大學(xué)的牛發(fā)寫的關(guān)于孤立點(diǎn)和數(shù)據(jù)清洗的文章,全英文,2003年完成,Probabilistic Noise Identification and Data Cleaning,Real world data is never as perfect as we would like it
to be and can often suffer from corruptions that may impact
interpretations of the data, models created from the
data, and decisions made based on the data. One approach
to this problem is to identify and remove records that contain
corruptions. Unfortunately, if only certain fields in a
record have been corrupted then usable, uncorrupted data
will be lost. In this paper we present LENS, an approach for
identifying corrupted fields and using the remaining noncorrupted
fields for subsequent modeling and analysis.
標(biāo)簽:
大學(xué)
數(shù)據(jù)
上傳時間:
2017-08-29
上傳用戶:thinode
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The Fortran 90 Handbook is a definitive and comprehensive guide to Fortran 90
and its use. Fortran 90, the latest standard version of Fortran, has many
excellent new features that will assist the programmer in writing efficient,
portable, and maintainable programs. The Fortran 90 Handbook is an informal
description of Fortran 90, developed to provide not only a readable
explanation of features, but also some rationale for the inclusion of features
and their use. In addition, “models” give the reader better insight as to why
things are done as they are in the language.
標(biāo)簽:
Fortran
comprehensive
definitive
and
上傳時間:
2014-01-14
上傳用戶:huannan88
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The goal of this thesis is the development of traffic engineering rules for cellular packet
radio networks based on GPRS and EDGE. They are based on traffic models for typical
mobile applications. Load generators, representing these traffic models, are developed
and integrated into a simulation environment with the prototypical implementation of
the EGPRS protocols and models for the radio channel, which were also developed in
the framework of this thesis. With this simulation tool a comprehensive performance
evaluation is carried out that leads to the traffic engineering rules.
標(biāo)簽:
development
engineering
cellular
traffic
上傳時間:
2014-01-11
上傳用戶:Miyuki
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A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.
標(biāo)簽:
interested
particular
shooter
became
上傳時間:
2013-12-13
上傳用戶:hanli8870
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If you are a C++ programmer who desires a fuller understanding of what is going on "under the hood," then Inside the C++ Object Model is for you!
Inside the C++ Object Model focuses on the underlying mechanisms that support object-oriented programming within C++: constructor semantics, temporary generation, support for encapsulation, inheritance, and "the virtuals"-virtual functions and virtual inheritance. This book shows how your understanding the underlying implementation models can help you code more efficiently and with greater confidence. Lippman dispells the misinformation and myths about the overhead and complexity associated with C++, while pointing out areas in which costs and trade offs, sometimes hidden, do exist. He then explains how the various implementation models arose, points out areas in which they are likely to evolve, and why they are what they are. He covers the semantic implications of the C++ object model and how that model affects your programs.
標(biāo)簽:
understanding
programmer
desires
fuller
上傳時間:
2017-09-25
上傳用戶:gtzj
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Source code of Radio Control Nikon Digital Camera Shutle. Using for Fly RC Aircraft with Nikon D40,D70,D80,D90 models. It work with 1 free channels of RX on board of fly model.
標(biāo)簽:
Nikon
Aircraft
Control
Digital
上傳時間:
2013-12-12
上傳用戶:xinyuzhiqiwuwu
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EM算法(英文)A Gentle Tutorial of the EM Algorithm
and its Application to Parameter
Estimation for Gaussian Mixture and
Hidden Markov models
標(biāo)簽:
Application
Estimation
Algorithm
Parameter
上傳時間:
2017-09-27
上傳用戶:dianxin61
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The object detector described below has been initially proposed by
P.F. Felzenszwalb in [Felzenszwalb2010]. It is based on a
Dalal-Triggs detector that uses a single filter on histogram of
oriented gradients (HOG) features to represent an object category.
This detector uses a sliding window approach, where a filter is
applied at all positions and scales of an image. The first
innovation is enriching the Dalal-Triggs model using a
star-structured part-based model defined by a “root” filter
(analogous to the Dalal-Triggs filter) plus a set of parts filters
and associated deformation models. The score of one of star models
at a particular position and scale within an image is the score of
the root filter at the given location plus the sum over parts of the
maximum, over placements of that part, of the part filter score on
its location minus a deformation cost easuring the deviation of the
part from its ideal location relative to the root. Both root and
part filter scores are defined by the dot product between a filter
(a set of weights) and a subwindow of a feature pyramid computed
from the input image. Another improvement is a representation of the
class of models by a mixture of star models. The score of a mixture
model at a particular position and scale is the maximum over
components, of the score of that component model at the given
location.
標(biāo)簽:
計算機(jī)視覺
上傳時間:
2015-03-15
上傳用戶:sb_zhang
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HIGH SPeed serdes designs and connectors and simulation models simulations used in signal Integrity and also has practical evaluation aof all connectors
標(biāo)簽:
Si
HighSpeed
上傳時間:
2015-04-09
上傳用戶:1234wei
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Matlab 畫三維立體圖形
The aim of geom3d library is to handle and visualize 3D geometric primitives
such as points, lines, planes, polyhedra... It provides low-level functions
for manipulating 3D geometric primitives, making easier the development of more
complex geometric algorithms.
Some features of the library are:
- creation of various shapes (3D points, 3D lines, planes, polyhedra...)
through an intuitive syntax.
Ex: createPlane(p1, p2, p3) to create a plane through 3 points.
- derivation of new shapes: intersection between 2 planes, intersection between
a plane and a line, between a sphere and a line...
- functions for 3D polygons and polyhedra. Polyhedra use classical vertex-faces
arrays (face array contain indices of vertices), and support faces with any
number of vertices. Some basic models are provided (createOctaedron,
createCubeoctaedron...), as well as some computation (like faceNormal or
centroid)
- manipulation of planar transformation. Ex.:
ROT = createRotationOx(THETA);
P2 = transformPoint3d(P1, ROT);
- direct drawing of shapes with specialized functions. Clipping is performed
automatically for infinite shapes such as lines or rays. Ex:
drawPoint3d([50 50 25; 20 70 10], 'ro'); % draw some points
drawLine3d([X0 Y0 Z0 DX DY DZ]); % clip and draw straight line
Some functions require the geom2d package.
Additional help is provided in geom3d/Contents.m file, as well as summary files
like 'points3d.m' or 'lines3d.m'.
標(biāo)簽:
Matlab 畫三維立體圖形
上傳時間:
2015-11-02
上傳用戶:A1321