FLASH文件系統(tǒng)的源碼,F(xiàn)lash memory is a nonvolatile memory, which allows the user
to electrically program (write) and erase information. The
exponential growth of flash memory has made this technology
an indispensable part of hundreds of millions of electronic
devices.
Flash memory has several significant differences with volatile
(RAM) memory and hard drive technologies which requires
unique software drivers and file systems. This paper provides
an overview of file systems for flash memory and focuses on
the unique software requirements of flash memory devices.
二維SIMPLEC程序,包含三個project:二維穩(wěn)態(tài)傳熱,常粘度系數(shù)湍流的動態(tài)模擬,湍流中被動標(biāo)量擴(kuò)散(基于時均的 k –ε方程.
同時壓縮包中還有詳細(xì)的說明文檔.
注意:本程序只限于學(xué)習(xí)用途,切勿作商業(yè)用途,作者享有對此代碼及使用目的的最終解釋權(quán)!
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Cccc This computer program was copied from the graduate student course program
Cccc of the University of Minnesota. Part of it was re-formulated to meet the
Cccc personal computer environment. Some inappropriate expressions were also
Cccc corrected. The program is used only for teaching purpose. No part of it
Cccc may be published. You may use it as a frame to re-develop your own code
Cccc for research purpose. XJTU Instructor, 1995.11
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TOOL (Tiny Object Oriented Language) is an easily-embedded, object-oriented, C++-like-language interpreter. The language, and indeed a significant part of the core of the TOOL engine, is based on the BOB project, a work that was originally developed by David Betz covered in previously published issues of Dr. Dobb s Journal.
This Microsoft(R) Macro Assembler Reference lists all MASM instructions, directives, statements, and
operators. It also serves as a quick reference to the Programmer’s WorkBench commands, and the commands
for Microsoft utilities such as LINK and LIB. This book documents features of MASM version 6.1, and
is part of a complete MASM documentation set.
Debugging is a fascinating topic no matter what language or platform you re using. It s the only part of software development in which engineers kick, scream at, or even throw their computers. For a normally reticent, introverted group, this degree of emotion is extraordinary. Debugging is also the part of software development that s famous for causing you to pull all-nighter
The market for miniature computer programming is exploding. C++ Footprint and Performance Optimization supplies programmers the knowledge they need to write code for the increasing number of hand-held devices, wearable computers, and intelligent appliances.
This book gives readers valuable knowledge and programming techniques that are not currently part of traditional programming training.
In the world of C++ programming, all other things being equal, programs that are smaller and faster are better.
C++ Footprint and Performance Optimization contains case studies and sample code to give readers concrete examples and proven solutions to problems that don t have cut and paste solutions.
To fully utilize the available spectrum for a wireless communication
system it is feasible to adapt to different situations
on the channel. In this paper a flexible OFDM
transmitter is presented together with basic theory behind
OFDM transmission. It is shown that high flexibility can
be obtained with a reasonable amount
Flexible baseband transmitter for OFDM
of additional hardware.
Part of the design, the FFT-processor, has already
been fabricated and measurement results are presented.
ExcpHook is an open source (see license.txt) Exception Monitor for Windows made by Gynvael Coldwind (of Team Vexillium). t uses a ring0 driver to hook KiExceptionDispatch procedure to detect the exceptions, and then shows information about the exception on stdout (using the ring3 part of the program ofc).
The difference between this method, and the standard debug API method it that this method monitores all of XP processes, and the program does not have to attach to any other process to monitor it, hence it s harder to detect.
The code currently is considered as ALPHA, and it has been reported to BSoD sometimes (on multi core/cpu machines). Take Care!
The IA-32 Intel Architecture Software Developer’s Manual, Volume 1: Basic Architecture (Order
Number 245470) is part of a three-volume set that describes the architecture and programming
environment of all IA-32 Intel Architecture processors.
The IA-32 Intel Architecture Software Developer’s Manual, Volume 2: Instruction Set Reference
(Order Number 245471) is part of a three-volume set that describes the architecture and
programming environment of all IA-32 Intel® Architecture processors.
the IA-32 Intel Architecture Software
Developer’s Manual, Volume 2, describes the instructions set of the processor and the
opcode structure. These two volumes are aimed at application programmers who are writing
programs to run under existing operating systems or executives.