This paper presents an interactive technique that
produces static hairstyles by generating individual hair strands
of the desired shape and color, subject to the presence of gravity
and collisions. A variety of hairstyles can be generated by
adjusting the wisp parameters, while the deformation is solved
efficiently, accounting for the effects of gravity and collisions.
Wisps are generated employing statistical approaches. As for
hair deformation, we propose a method which is based on
physical simulation concepts but is simplified to efficiently
solve the static shape of hair. On top of the statistical wisp
model and the deformation solver, a constraint-based styler
is proposed to model artificial features that oppose the natural
flow of hair under gravity and hair elasticity, such as a hairpin.
Our technique spans a wider range of human hairstyles than
previously proposed methods, and the styles generated by this
technique are fairly realistic.
New users and old of optimization in MATLAB will find useful tips and tricks in this document, as well as examples one can use as templates for their own problems.
Use this tool by editing the file optimtips.m, then execute blocks of code in cell mode from the editor, or best, publish the file to HTML. Copy and paste also works of course.
Some readers may find this tool valuable if only for the function pleas - a partitioned least squares solver based on lsqnonlin.
This is a work in progress, as I fully expect to add new topics as I think of them or as suggestions are made. Suggestions for topics I ve missed are welcome, as are corrections of my probable numerous errors. The topics currently covered are listed below
The equation is written as a system of two first order ODEs. These are evaluated for different values of the parameter Mu. For faster integration, we choose an appropriate solver based on the value of the parameter Mu.
The jacobi.f program solves the Helmholtz equation on a regular mesh, using an iterative Jacobi method with over-relaxation. Parallelism is exploited in both the solver and the numerical error checking
Mapack可用來做矩陣運算
Mapack is a .NET class library for basic linear algebra computations. It supports the following matrix operations and properties: Multiplication, Addition, Subtraction, Determinant, Norm1, Norm2, Frobenius Norm, Infinity Norm, Rank, Condition, Trace, Cholesky, LU, QR, Single Value decomposition, Least Squares solver, Eigenproblem solver, Equation System solver. The algorithms were adapted from Mapack for COM, Lapack and the Java Matrix Package.
anb 版的LBM程序 This code was written to show beginners in a simple and
c short way the relevant procedures of a lattice Boltzmann solver,
c pointing on how everything works "in principle". Nearly all
c procedures could be implemented other (and better) as it is done
c here, and even the algorithms used here could be changed to
c save memory and increase performance. But the code works correct,
c and we hope it will be good starting point for the first steps
c in the lattice Boltzmann field. Good luck !