This paper studies the problem of categorical data clustering,
especially for transactional data characterized by high
dimensionality and large volume. Starting from a heuristic method
of increasing the height-to-width ratio of the cluster histogram, we
develop a novel algorithm – CLOPE, which is very fast and
scalable, while being quite effective. We demonstrate the
performance of our algorithm on two real world
In this paper, we provide an overview of the security concerns introduced by wireless LANs, current approaches to wireless LAN security, their limitations, and the weaknesses of various “band aid” security solutions. We conclude by describing how the ReefEdge Connect System provides a comprehensive solution to wireless LAN security.
This paper presents an interactive technique that
produces static hairstyles by generating individual hair strands
of the desired shape and color, subject to the presence of gravity
and collisions. A variety of hairstyles can be generated by
adjusting the wisp parameters, while the deformation is solved
efficiently, accounting for the effects of gravity and collisions.
Wisps are generated employing statistical approaches. As for
hair deformation, we propose a method which is based on
physical simulation concepts but is simplified to efficiently
solve the static shape of hair. On top of the statistical wisp
model and the deformation solver, a constraint-based styler
is proposed to model artificial features that oppose the natural
flow of hair under gravity and hair elasticity, such as a hairpin.
Our technique spans a wider range of human hairstyles than
previously proposed methods, and the styles generated by this
technique are fairly realistic.
This paper introduces an affine invariant of trapezia, and the explicit constraint equation between the intrinsic matrix of a camera and the similarity invariants of a trapezium are established using the affine invariant. By this constraint, the inner parameters, motion parameters of the cameras and the similarity invariants of trapezia can be linearly determined using some prior knowledge on the cameras or the trapezia. The proposed algorithms have wide applicability since parallel lines are not rare in many scenes. Experimental results validate the proposed approaches. This work presents a unifying framework based on the parallelism constraint, and the previous methods based on the parallelograms or the parallelepipeds can be integrated into this framework.
Key words: invariant parallelism constraint camera calibration 3D reconstruction
A system simulation environment in Matlab/Simulink of RFID is constructed in this paper.
Special attention is emphasized on the analog/RF circuit.Negative effects are concerned in the system
model,such as phase noise of the local oscillator,TX-RX coupling,reflection of the environment,
AWGN noise,DC offset,I/Q mismatch,etc.Performance of the whole system can be evaluated by
changing the coding method,parameters of building blocks,and operation distance.Finally,some
simulation results are presented in this paper.