Design Specification
Introduction
Goals and Objectives
GameForge is a graphical tool used to aid in the design and creation of video games. It attempts to bring game development down to a level that any computer savvy user can understand, without requiring masterful programming ability. A user with limited Microsoft DirectX and/or Visual C++ programming knowledge will be able to construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also assist experienced programmers in generating the Microsoft DirectX and Microsoft Windows9x overhead necessary for basic game construction, allowing them to concentrate on more detailed game design issues and implementation.
藍牙協議(GAVDP)This profile defines the requirements for Bluetooth™ devices necessary to set up streaming channels used for support of audio/video distribution. The requirements are expressed in terms of services provided to applications, and by defining the features and procedures that are required for interoperability between Bluetooth devices in the Audio/Video Distribution usage model.
這是一個Linux下的USB攝像頭捕捉程序,是一個調用V4L2(Video for Linux 2)非常好的例子。英文介紹為:This is a driver for the USB video bridge USBVision from Zoran/Nogatech, a USB-only cable used in many "webcam" devices. It supports streaming and capture of color or monochrome video via the Video4Linux API. Most V4L apps are compatible with it, but a few video-conferencing programs do not work yet.
Session Initiation Protocol (SIP) [1] is fast becoming the protocol of choice for IP based communication
– specifically telephony (Voice over Internet Protocol - VoIP), video, and instant
messaging.
This handbook presents a thorough overview in 45 chapters from more than 100 renowned experts in the field. It provides the tools to help overcome the problems of video storage, cataloging, and retrieval, by exploring content standardization and other content classification and analysis methods. The challenge of these complex problems make this book a must-have for video database practitioners in the fields of image and video processing, computer vision, multimedia systems, data mining, and many other diverse disciplines. Topics include video segmentation and summarization, archiving and retrieval, and modeling and representation.
This sample demonstrates how to take pictures and videos using the CameraCaptureDialog
managed API.
If a default filename is used:
- if a still picture is taken, the ".jpg" extension is appended to the default filename.
(Otherwise the CameraCaptureDialog would throw an InvalidArgumentException).
- if a video is recorded, null is passed to the CameraCaptureDialog as the default filename.
The filename returned is then renamed to match the user entered filename while keeping the
extension returned.
Streaming refers to the ability of an application to play synchronised media streams like audio and video streams in a continuous way while those streams are being transmitted to the client over a data network.