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an-introduction-to-rfid-technolog

  • Details for How to develop an OAL .Step-by-step to develop an OAL. An OEM adaptation layer (OAL) is

    Details for How to develop an OAL .Step-by-step to develop an OAL. An OEM adaptation layer (OAL) is a layer of code between the Windows CE kernel and the hardware of your target device. You develop an OAL to communicate data between your operating system (OS) and your target device and include code to handle interrupts, timers, and so on.

    標簽: develop OAL Step-by-step adaptation

    上傳時間: 2014-01-07

    上傳用戶:songnanhua

  • Teach you how to use Rails to write web applications. For that, you probably ought to start with Rol

    Teach you how to use Rails to write web applications. For that, you probably ought to start with Rolling with Ruby on Rails. This is an introduction and road map to the many features of Rails.

    標簽: applications you to probably

    上傳時間: 2013-12-18

    上傳用戶:sammi

  • this a pack include source code for quartus 2. It is an implementation of the LC2. The LC-2 compu

    this a pack include source code for quartus 2. It is an implementation of the LC2. The LC-2 computer is described in Introduction to Computing Systems from Bits & Gates to C & Beyond by Yale Patt and Sanjay Patel, McGraw Hill, 2001. The LC2 model can be run as a simulation or downloaded to the UP3 in a larger model, TOP_LC2 that adds video output. Push buttons reset and single step the processor and a video output display of registers is generated. This state machine VHDL-based model of the LC-2 includes all source files. Currently compiled for a Cyclone EP1C6Q240 FPGA.

    標簽: implementation include quartus source

    上傳時間: 2013-12-25

    上傳用戶:壞壞的華仔

  • Numerical Computing with MATLAB (by Cleve Moler) is a textbook for an introductory course in numeri

    Numerical Computing with MATLAB (by Cleve Moler) is a textbook for an introductory course in numerical methods, Matlab, and technical computing. The emphasis is on in- formed use of mathematical software. We want you learn enough about the mathe- matical functions in Matlab that you will be able to use them correctly, appreciate their limitations, and modify them when necessary to suit your own needs. The topics include * introduction to Matlab, * linear equations, * interpolation, * zero and roots, * least squares, * quadrature, * ordinary di?erential equations, * random numbers, * Fourier analysis, * eigenvalues and singular values, * partial di?erential equations.

    標簽: introductory Numerical Computing textbook

    上傳時間: 2016-07-04

    上傳用戶:思琦琦

  • These instances, whenmapped to an N-dimensional space, represent a core set that can be used to con

    These instances, whenmapped to an N-dimensional space, represent a core set that can be used to construct an approximation to theminimumenclosing ball. Solving the SVMlearning problem on these core sets can produce a good approximation solution in very fast speed. For example, the core-vector machine [81] thus produced can learn an SVM for millions of data in seconds.

    標簽: N-dimensional whenmapped instances represent

    上傳時間: 2016-11-23

    上傳用戶:lixinxiang

  • Quaternions are hypercomplex numbers (that is generalizations of the complex numbers to higher dimen

    Quaternions are hypercomplex numbers (that is generalizations of the complex numbers to higher dimensions than two). For an introduction, refer to the Wikipedia article on Quaternions. Quaternion toolbox for Matlab® extends Matlab® to allow calculation with matrices of quaternions in almost the same way that one calculates with matrices of complex numbers. This is achieved by defining a private type to represent quaternion matrices and overloadings of many standard Matlab® functions. The toolbox supports real and complex quaternions (that is quaternions with four real or complex components).

    標簽: numbers generalizations hypercomplex Quaternions

    上傳時間: 2014-11-27

    上傳用戶:jhksyghr

  • Program that implements echo watermarking. The basic idea is to embed a watermark by adding an e

    Program that implements echo watermarking. The basic idea is to embed a watermark by adding an echo to the original sample.

    標簽: watermarking implements watermark Program

    上傳時間: 2017-07-16

    上傳用戶:cc1015285075

  • Introduction to Communications Technologies

    Our original effort in writing this book was to create a starting point for those in the business community who did not have a high level of technical expertise but needed to have some understanding of the technical functions of their information and communication technologies (ICT) in a corporate environment. As was true with the first edition of this book, if you are already an engineer, find some other form of pleasure reading—this text is not designed for you!

    標簽: Communications Introduction Technologies to

    上傳時間: 2020-05-27

    上傳用戶:shancjb

  • Chipless_Radio_Frequency_Identification

    Introduction to Radio Frequency Identification (RFID): RFID is a wireless modulation and demodulation technique for automatic identification of objects, tracking goods, smart logistics, and access con- trol. RFID is a contactless, usually short‐distance transmission and reception technique for unique ID data transfer from a tagged object to an interrogator (reader). The generic configuration of an RFID system comprises (i) an ID data‐carrying tag, (ii) a reader, (iii) a middleware, and (iv) an enterprise application.

    標簽: Chipless_Radio_Frequency_Identifi cation

    上傳時間: 2020-06-08

    上傳用戶:shancjb

  • From the Publisher Focus on 2D in Direct3D? teaches you all of the tools and tips you ll need to di

    From the Publisher Focus on 2D in Direct3D? teaches you all of the tools and tips you ll need to dive right in and begin creating your own games. If you have some knowledge of C or C++ and have been searching for a guide that will take your 2D programming into the third dimension, then search no more! In this book you ll learn the skills you ll need to move from the 2D API to Direct3D. Written from the point of view of a 2D programmer, Focus on 2D in Direct3D presents the fundamentals of the Direct3D API in an easy-to-use-and-understand format. Get ready to jump into the world of Direct3D!

    標簽: the Publisher you teaches

    上傳時間: 2015-09-01

    上傳用戶:ve3344

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